Other Races
"Dwarves and rocks have more in common than dwarves and orcs" - Gilgan Darkbeard, when asked why he refused to trade with Orcs
The Dwarves
Hardy and courageous, dwarves are known for their fine craftsmanship, good beer, and adventurous stories. Many dwarves have a sense of wanderlust and often travel the world to seek out adventure and to make their own story to tell around the tavern one day. All dwarves originally hail from Naz'gora - a brutal and war filled continent - but the dwarves there have carved out fortress cities deep within the mountains to safely work their forges day and night. There lives two dwarven clans in Naz'gora: the mountain dwarves of Mordenheim, and the dark dwarves of Gogenheim.
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The Orcs
Brutal and strong, the orcs of Naz'gora make for unsavory neighbors for any other race foolish enough to live near them. Orcs often prefer to fight for resources rather than produce them for themselves, thus leading to endless cycles of wars and raids with each other or any other civilized place near them. Among all the orcish clans the Kil'dari clan is the oldest and most vicious of all the clans, often absorbing smaller weaker clans into their horde. They use the clanless pale orcs as slave labor in their fortress city of Nazra and raiding villages. The second largest clan is the isolated and shamanistic Ma'gara clans. These green-skinned orcs call home to the equally inhospitable swamps of southern Naz'gora. While they are less warlike than their brown-skinned brethren, they certainly do not stray away from violence and will not hesitate to attack those who threaten or trespass on their home.
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The Erebis
Shadowy and mysterious, the Erebis are remnants of an alien race that crash landed on Amora centuries ago. After a successful coup of the Wood elf empire and almost completely wiping them off the face of Amora, the Erebis were scattered and almost destroyed themselves when the Wood elves fought back centuries later. In modern times, so few remain there is not enough of them for a real structure of government to be created. The few that remain find themselves in cities and urban areas, making a living for themselves doing what they do best: scheming, plotting and manipulating lesser mortals to do their bidding, knowingly or not.
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The Jiao-Kong
The philosophical and enigmatic Jiao-Kong are a race of monkey-like humanoids that live in seclusion far in the northern snowy mountains of Melrhine. The Jiao-Kong pride themselves with their invention of alchemy and jealously guard many of their ancient secrets within their hidden province known as the Yingu Valley, a surprisingly warm and misty land kept that way with the many hot springs and geysers within the geothermal valley. The Jiao-Kong tend to keep to themselves and only the few whose curiosity is too great to be kept within the valley, leave and explore the outside world - much like their mythical king, Sun Wukong.
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